Thursday, May 24, 2012
Last night I was able to get out and do some pvping, testing out the LP for PVP system. The way it is set up currently is that you have to be in fleet, and on grid with the party that gets the killing blow in order to be rewarded LP.
This was actually considered a good set up by most of the fleet, knowing that in larger fights, logi and other none dps support will get a fair share. Also, it will be harder for random militia noobs to ninja onto kills for the purpose of farming LP payouts, without really contributing to a fight.
One thing that people are not particular happy about is the fact that only people on a complex button receive the ISK for completion of the plex. After toying with it a few days, there seems to be no practical reason for the LP payout to work this way, and many people claim that it does the exact opposite of encouraging PVP in plexes.
Apparently the Amarr are having the same thoughts. Shalee Lianne say on her blog Sovereignty Wars, "If plexing is supposed to inspire pvp, and LP is your reward for plexing, then you should get the LP by being inside the plex, not just within range of the timer."
It makes sense that those pilots pvping and defending the plex on the warp in--where fights most likely occur, should be rewarded for their efforts with their fair share of LP from the plex payout.
There are also some concerns with the LP payout amounts. CCP, in their dev blog, openly stated that they felt that Plexing should be the most rewarding system in FW, followed by PVP and then missioning. However, many are claiming that the LP you make missioning per hour still greatly over powers what you can make pvping and/or plexing.
There are still several Faction War bugs to be resolved, including a serious one where a plex timer will not start counting down when a player is on it. Sometimes, you have to warp back and forrth to the plex, and burn up and down from the button a few times to get it to click on.
Also, there is a rather annoying bug where on occasion the Faction War information system-UI will completely disappear for random amounts of time.
And, the local bug has proved to be somewhat annoying for Faction War pilots, who are unable to get accurate WT counts in contested systems.