Monday, December 17, 2012
Is Faction War Too Small?
Boredom, as of late, has been my greatest enemy. I admit, that my lack of logging on lately goes beyond being busy and more stressed then usual with work deadlines.
Since Inferno, my militia has reached Tier 5 several times. Sure, it was before spiking was nerfed, but we got there.
At one point, we owned every single system in our warzone excepting one, and the biggest reason we didn’t get Sahtogas was a decided lack of motivation from all involved.
So, what is left for us to do? We can’t grow, because to do so would squelch the one thing that keeps us tied to Faction War –good fights. If we become too overpowering, the Amarr will, quite simply, not fight us.
And, we have already proven to be able to take all that Faction War offers with the numbers we already have, so what would be the point of growing?
We cannot move forward because there’s nothing left to gain.
And, even fight club gets boring when the fights happen over and over with the same people –each battle running together, until it’s no longer that big a deal to get a hundred kills in a day.
Kills and fights may be more abundant in FW, but it also means they are worth less than they used to be.
I miss the hunt—the adrenaline of stalking your prey and the ultimate satisfaction of a hard earned victory.
As opposed to fighting an enemy that has become predictable, and having battles that seem staged.
I miss the grandeur of huge empires taking on other huge empires. Not blob fighting, or lagfests –but the knowledge that what you’re doing contributes toward something bigger.
As opposed to a group that doesn’t even attempt to achieve major goals because there are no major goals worthwhile to be achieved.
I miss feeling tiny in a big universe, and having to save for big things I wanted to own. I miss dreaming about things I would achieve in the future.
Perhaps I am bored because Faction War seems so small. Or perhaps it seems small because I am bored.
I cannot decide.