Shalee recently did a poll about whether or not to allow alliances into faction war. I was surprised by how many people were for this, as it doesn’t make sense to me for many reasons. However, is it truly alliances joining faction war that faction war pilots want, or is this just a symptom of another problem in faction war? Could making alternative changes fix some of the problems that have some pilots talking about allowing alliances to join?
The lack of unity in faction war in general, is a huge problem for many people. Individual pilots and corporations are allowed to join based on standings, and faction war is largely ‘run’ by NPCs. As a result of this, individual factions have no sense of leadership, organization, or unity. It is no wonder that many pilots long for the leadership and organization driven benefits of alliances.
While as a role playing mechanic in the game faction war will always be heavily NPC-driven, I think that there are steps that could be taken to improve the unity and organization of faction war. Removing the NPC corp altogether would be the first step. Until faction war, EVE corporations were driven by players, and being in an NPC corporation was primarily thought of as a ‘default.’ This being said, even being in the NPC faction war corp is seen by many as being in a ‘default’ corporation, removing a lot of trust, and opening the door to farming and non-engaged players.
Also, making plexing worthwhile will help unify the factions as well. Currently, there is really nothing major to fight over, so militia has no reason to form gangs bigger than individual corporations or ‘cliques’. If there was something that everyone wanted to destroy, or defend, you’d see a lot more cooperation between militia corporations.
I’m sure there are other ideas that could be implemented to improve faction war, but I firmly believe that allowing alliances to join is not one of them. I think in the long run, there would be many repercussions that people are not thinking about, and it would be more trouble than it’s worth. It would be like putting a band aid on a tumor.
1. Null sec alliances would take advantage of the game mechanic.
-Alliances would use it as a free wardec game mechanic.
-Alliances would use it to get around number limitations in their alliance—basically allowing alliances to band together in more of a NAP relationship.
-Alliances would use it to come in and wipe out smaller militia units. (What’s to keep people like Pandemic Legion from coming in and joining either side, just for the free militia channel for smacking and intel and the ability to drop titans and super caps with more lols?)
2. The ‘Alliance’ mentality would ruin the current culture of faction war. We need to fix the problems of faction war, not ruin what is currently good about it:
-Small gangs for people who prefer small scale pvp. Allowing alliances to join would significantly change this.
-Less politics. With alliances comes a lot of politics.
Allowing alliances to join faction war is probably one of the worst ideas I’ve ever heard, to be honest. I don’t’ care how you ‘implement’ it, package it, or nerf the idea. It’s not a good idea and it would have many repercussions that would have all of faction war begging CCP to reverse it.
Though having an official LateNight alliance in Minmatar militia could be fun...especially when we start to wardec the rest of the Minmatar...when the Amarr targets prove less then satisfactory. ;)