So, without further ado, lets dive into some security flaws, as well as investigate ways you can increase security in your own recruitment process without causing unnecessary, pointless work.
API. Just about every corporation requires these now. The only useful information they will get is your skills. However, most smart spies wont use a skill-less toon, so it’s besides the point. While useful at analyising the skill sets of incoming recruits, it’s not particularly useful at all as a spy-finder-outer.
Applications. Many corps require a rigorous application process to weed out people who are not serious about joining. Again, a good spy will be pretty serious about joining and will probably have excellent answers for all your questions.
Voice Interview. Many corporations go a step further and require that you have a vocal interview prior to joining. This will confirm that you are human, and may give all sorts of information to the interviewee as to personality, etc., but will not give any information on your spyness. The good spies are actually quite charming.
Background Check. This usually constitutes someone doing searches on Eve forums, on the web, and elsewhere of your character’s name. They’ll glance through any posts you’ve made on forums as well as any killboards that pop up. A smart spy can create information for background checks to find, so this is also pretty useless.
Most corporations stop there, and you have to admit that if you’re recruiting at a decent level, just that can be somewhat rigorous and grueling. However, nothing in the above process actually helps you limit spies.
If you are serious about security, consider the following.
Recruitment by Invite Only. This has been adopted by several corporations, but is not very accommodating when you want to recruit large numbers. However, the chances of a recruit being a spy after being vouched for by other corporate members is very slim. Though for more serious security endeavors I would highly recommend this route, be aware there is still a slim chance for the more dedicated spies for slipping through.
Closing recruitment during campaigns, wars, etc. This is somewhat common sense, though if a spy has information regarding a future invasion, he may implant himself into your corporation well in advance.
In the end, you’ll never be able to completely eliminate spying. It’s a part of the game that many people enjoy, sometimes just because they can. The best thing you can do is use common sense, and keep your head when something does go wrong, to prevent any more fallout.