tag:blogger.com,1999:blog-9101917425752696234.post3975918978509487981..comments2023-10-15T06:10:02.124-07:00Comments on @GamerChick42: The Faction War Farming IssueUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9101917425752696234.post-21977898211169706272015-04-10T15:47:33.341-07:002015-04-10T15:47:33.341-07:00Way back when, I used to play Total Annihilation o...Way back when, I used to play Total Annihilation on the Boneyards online server. In it, players would choose one of two sides and fight it out on a large map with two homeworlds separated by a checker-board grid of various planets in between. The only areas that were contested were border systems that were connected to both Core and Arm planets. Players would have 1v1 or 2v2 games on these border worlds, and at the end of the day, the side who had the most points would win that world, shifting the front.<br /><br />I always thought Faction Warfare with battle fronts would be an interesting take, where the only worlds that could be contested were those border worlds. It's a mechanic I haven't seen since, but which was totally awesome.Talvorian Dexhttps://www.blogger.com/profile/01349917611382684205noreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-24530076962435196802015-04-07T14:14:11.238-07:002015-04-07T14:14:11.238-07:00Yay for a serious suggestion about FW that does no...Yay for a serious suggestion about FW that does not focus on a single unnamed module.<br /><br />Back to the drawing table, what is the goal of FW? pvp, pve, arena, income source, combinations? Is it even possible to reward plexing without luring in min-maxing farmers? Raziel Walkerhttps://www.blogger.com/profile/02545370350482232205noreply@blogger.com