tag:blogger.com,1999:blog-9101917425752696234.post1251095682505090751..comments2023-10-15T06:10:02.124-07:00Comments on @GamerChick42: Revisiting Faction WarUnknownnoreply@blogger.comBlogger11125tag:blogger.com,1999:blog-9101917425752696234.post-20248081568651315122013-07-31T11:58:12.253-07:002013-07-31T11:58:12.253-07:00If one person will paint my fence for $75, its not...If one person will paint my fence for $75, its not like I will pay him $150 if he brings a friend. <br /><br />These sorts of artificial increases in pay to promote blobbing only hurt eve. <br /><br />If you want to make plexing about pvp then simply give the pvpers intel on where plexes are currently being captured so they can fight for them. Simple. That combined with a timer rollback system and fw sov is fixed. Its really the obvious solution that many current fw plex rabbits don't want to face. <br /><br />I know this obvious solution keeps getting ignored in favor of all sorts of other ideas that do nothing to make fw sov more pvp. e.g., give rewards for plexing, give rewards for defensive plexing, give more lp instead of a discount when warzone control is high, make people kill rats, make the rats have stronger tanks, etc etc. <br /><br />None of this helps place pvpers into plexes. That is why the warzone continues to be dictated by plex rabbits. <br /><br />-Cearain <br /><br /><br /><br /> <br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-21172534259115573332013-07-12T12:41:23.956-07:002013-07-12T12:41:23.956-07:00I agree with timer rollbacks, definitely. As you s...I agree with timer rollbacks, definitely. As you said, it would be a much-needed nerf to semi-AFK button-orbiting stabbed alts. Supposed to be faction _warfare_, right, not faction-ninja-CTF? I guess I'm just as confused on that point as a lot of "FW" people I see around Placid.<br /><br />Secondly, I LOVE the idea of neutrals (such as yours truly) being able to "influence" FW. As an RP-really-lite type, it is part of my stance that Intaki is a free sovereign state, to be free of Gallente or Caldari occupation (not necessarily hostile to either side, but not to be conquered or occupied, either).<br />As it stands, I can aggress a button-orbiter and chase him out of a plex, but he can just come back after I leave or log, and pick up right where he left off. If his clock reset every time I chased him off, he might actually either A) stay and fight (which's fine), or B) go away and find other buttons to orbit in other systems, thus satisfying my "Free Intaki" in-game urges. ;-)<br /><br />In the end, CCP needs to figure out what FW is going to be all about. Is it Faction Deathmatch, Faction CTF, or something else entirely? Until they can answer that question, any mechanics changes are pretty much going to be and feel arbitrary.Hong WeiLohhttps://www.blogger.com/profile/14702284760088727892noreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-69918182599376695102013-07-12T11:22:15.269-07:002013-07-12T11:22:15.269-07:00Some interesting ideas. Making the tier count for ...Some interesting ideas. Making the tier count for more than just the LP gain would be good. I don't think ships should be affacted (not sure what the rational in game argument would be for this either), but the gradation of access to station features would be useful. <br /><br />Station access could also be made more meaningful if neutrals were prevented from docking at militia controlled stations. <br /><br />Would be good to see some more changes that aim to reduce the farming, promote PVP and ownership of the results of the conflict<br /><br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-40839843977490875242013-07-12T10:06:05.703-07:002013-07-12T10:06:05.703-07:00I think CCP has the rather dismal view that Factio...I think CCP has the rather dismal view that Faction Warfare is simply to be a training ground for null. Want to fly big ships? Want to have an impact on sov? Go to Null no matter how hopelessly broken it might be. <br /><br />-ZarnakAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-52424970366652762702013-07-11T11:45:29.873-07:002013-07-11T11:45:29.873-07:00Heh, Changing the pay out structure to promote sma...Heh, Changing the pay out structure to promote small gangs working together would be a nice change all right.Letrangehttps://www.blogger.com/profile/16433319509081349521noreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-66827721599572470982013-07-10T19:02:27.825-07:002013-07-10T19:02:27.825-07:00The only idea I really liked from this post was th...The only idea I really liked from this post was the idea of having timers be global. I think all the other ideas would negativly change fw pvp.<br /><br />I do like the idea of changing the what can go in each plex though not in the direction you were referencing. I think it would be cool to add a plex for bc and down as well as potentially adding plexes that only allow a certain ship type. I.e. bs only not bs down or cruiser only. This would allow for fun fights with a slightly different meta to them as if you are in a bs you don't have to worry about tackle condors for instanceinoranoreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-67049614304593024062013-07-10T17:42:08.743-07:002013-07-10T17:42:08.743-07:00"I have always been annoyed by the plex restr..."I have always been annoyed by the plex restrictions, finding them kind of anti-sandbox."<br /><br />I see this sentiment thrown around a lot, and not just with respect to FW, and it bugs me because it's usually a fig-leaf for "I don't like this". Plex restrictions are no more anti-sandbox than capitals not getting to use gates or frigates not getting to use doomsdays. The sandbox is simply a rule set that defines possible actions.<br /><br />I do agree about timer roll-back and incursion style reward scaling, though. It's pretty egregious that the best way to plex (offensively or defensively) is in a solo stabbed frigate that runs from every fight. The most time efficient way of defending should be throwing the attackers out, not waiting until they've gone and running a different plex.<br /><br />On the other hand, I think WZC is a pretty terrible concept, and at the very least should be decoupled from income. The idea of higher tiers unlocking is decent - the stuff wouldn't get any better, but you'd have a situation where if you were at tier 1, you wouldn't be able to get your faction battleships or HG militia implants, for example.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-37776846444994331292013-07-10T13:27:36.863-07:002013-07-10T13:27:36.863-07:00what kind of abuse and manipulation? you mean...pe...what kind of abuse and manipulation? you mean...people joining faction war to push one or other milita to win so their ship is better?<br /><br />Isn't that kind of the point? =pSusan Blackhttps://www.blogger.com/profile/18283038126491111382noreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-41224050813615572052013-07-10T13:25:38.679-07:002013-07-10T13:25:38.679-07:00However, if they have to pay for 5 accounts to mak...However, if they have to pay for 5 accounts to make what they used to make with 1 account, it might not be entirely worth it to them. Also, in conjunction with the timer rollback, one player will have quite a hard time holding the field with 5 stabbed alts. ;) Susan Blackhttps://www.blogger.com/profile/18283038126491111382noreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-21852124419307463452013-07-10T13:12:11.684-07:002013-07-10T13:12:11.684-07:00You bring up some really good ideas (timer reset, ...You bring up some really good ideas (timer reset, plex spawn, better warzone control) and i think most FW-PVPers agree that something has to happen in those areas.<br />I don't like the payout system and agree with Durrr on that subject and i also really don't like the ship scaling idea (i think there would be a lot of abuse and manipulation).<br />A very nice article overall and i think everyone agrees that there have to be some changes/tweaks to FW.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9101917425752696234.post-58713396958154978462013-07-10T10:24:56.135-07:002013-07-10T10:24:56.135-07:00"Thirdly, I would tweak the plex payout syste..."Thirdly, I would tweak the plex payout system, to pay a ‘per person’ amount instead of a ‘per plex’ amount. The formula would be such that up to a certain number of people, everyone gets paid equally, and over that number, it tapers off somewhat. (I think incursions do something similar?)"<br /><br />This would simply hurt the average every day plexer, as farmers will simply plex with their 5 stabbed toons rather than their 1 stabbed toon. This would then lower the value of LP as these farmers would gain a disproportionately large amount of LP, flooding the market.<br /><br />I like that you're thinking of ways to try and improve FW, but unfortunately, this one shan't work.Durrrhttps://www.blogger.com/profile/15175842900948898792noreply@blogger.com